Recent Blogs
Animation Whoopsies
During my first animation project I made quite a few mistakes, largely due to a lack of experience.
Animation, more than nearly anything I’ve done with Blender, has a lot of potential for a change here messing up more than you anticipated in the scene.
Yes, if you change a model that already has textures, there’s a good chance you’ll need to re-texture some of the model. It just seems that in animation, a change in a scene can have many more implications.
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Lessons Learned From My First Animation Project
An aspiring 3D artist is likely to take on a short animation at some point. It could be as little as 30 seconds. Hopefully it won’t be more than five minutes of screen time. This could be an assignment from one’s school, something one’s doing for themselves, or even a freelance project.
I’m still undertaking that first independent, non-tutorial led animation. It’s for a paying customer, though I underbid it quite a bit.
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Adventures In Blender Animation
In Time For Halloween One of the things that amuse me about 3D animation are all the outtakes reals. Not the scripted ones, but the ones where a character’s fur explodes to a ridiculous inverted characters.
One of my first experiences with that was A Beautiful Disaster. A simple walk animation where the legs weren’t keeping pace with the body, based off of CGCookie’s Animation Bootcamp.
Today’s accident involved the Blender Human Generator plugin.
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