Animate Textures In Blender
These notes are based off of The Observatory’s YouTube Tutorial.
I can’t speak to earlier versions of Blender, but with Blender 3.6 these instructions are no longer needed. The Image Texture supports both Image Sequences and animating the Offset value.
- One may add an Image Texture Node
- Choose a numbered range of images
- Set the Frames to 1
- Insert Keyframes for the Offset value to animate the texture.
Note: Image Sequence Nodes are no longer available or needed. The Image Texture also handles Image Sequences.
I still think this is a decent tutorial on drivers.